Guide:Godot

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Revision as of 10:36, 28 July 2017 by Rjt (talk | contribs) (Added 'Video to texture' section/example)

Scripts

video-to-texture.gd

This script renders a video to a new material on the object this script is attached to.

Godot only supports the Theora video codec, but you can use something like FFmpeg to convert whatever video you have.

Source: Video skydome for VR - video to image texture? Project video on sphere mesh?

extends TestCube

var stream = preload("video.ogv")

func _ready():
    var player = VideoPlayer.new()
    player.set_stream(stream)
    add_child(player)
    var texture = player.get_video_texture()
    var material = FixedMaterial.new()
    material.set_texture(FixedMaterial.PARAM_DIFFUSE, texture)
    material.set_flag(Material.FLAG_UNSHADED, true)
    set_material_override(material)
    player.play()
  • Replace "video.ogv" with the path to your file. For me it is "res://videos/test2.ogv".
  • TestCube can be replaced with whatever object you have this attached to, I think?

Tutorials

See Also