Guide:Assets: Difference between revisions

From Game Making Tools Wiki
(Finished my link dump for now)
m (Fixing Unity asset shop links)
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===3-D Models===
===3-D Models===
* [http://www.123dapp.com/Gallery/content/all 123dapp] - Models from 3-D scanners and simple modelling tools.
* [http://www.123dapp.com/Gallery/content/all 123dapp] - Models from 3-D scanners and simple modelling tools.
* [https://www.assetstore.unity3d.com/en/#!/content/54604 "Kawaii" Tank (Tiger-I)] - Tank model with flexible tracks on the Unity asset store. Not actually v kawaii ;)
* [https://assetstore.unity.com/packages/3d/vehicles/land/kawaii-tanks-free-version-1-1-54604| Kawaii Tanks] - Tank model with flexible tracks on the Unity asset store. Not actually v kawaii ;)
* [http://redwood-data.org/3dscan/ A Large Dataset of Object Scans] - 3-D scans, in .PLY format (can open in [[MeshLab]] and [[Blender]].
* [http://redwood-data.org/3dscan/ A Large Dataset of Object Scans] - 3-D scans, in .PLY format (can open in [[MeshLab]] and [[Blender]].
* [https://archive.org/details/nasa-3d-resources] - Space things.
* [https://archive.org/details/nasa-3d-resources NASA 3D Resources] - Space things on the Internet Archive.
* [https://www.blendswap.com/ Blend Swap]
* [https://www.blendswap.com/ Blend Swap]
* [https://brokenvector.itch.io/low-poly-cars Low Poly Cars]
* [https://brokenvector.itch.io/low-poly-cars Low Poly Cars]
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* [https://www.free-fonts.com/open-source free-fonts] - Libre fonts.
* [https://www.free-fonts.com/open-source free-fonts] - Libre fonts.
* [https://www.fontsquirrel.com/fonts/list/find_fonts?filter%5Blicense%5D%5B0%5D=open Font Squirrel]
* [https://www.fontsquirrel.com/fonts/list/find_fonts?filter%5Blicense%5D%5B0%5D=open Font Squirrel]
* [https://www.theleagueofmoveabletype.com/ The League of Moveable Type] - Libre fonts, pretentios website ;3
* [https://www.theleagueofmoveabletype.com/ The League of Moveable Type] - Libre fonts, pretentious website ;3
* [http://velvetyne.fr/ VTF] - Libre fonts.
* [http://velvetyne.fr/ VTF] - Libre fonts.


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** [http://www.alanzucconi.com/category/shader/ Alan Zucconi]
** [http://www.alanzucconi.com/category/shader/ Alan Zucconi]
** [https://www.youtube.com/user/animate4evr/videos Kenneth Lammers]
** [https://www.youtube.com/user/animate4evr/videos Kenneth Lammers]
* [https://www.assetstore.unity3d.com/en/#!/content/21897 UCLA Wireframe Shader]
* [https://assetstore.unity.com/packages/vfx/shaders/directx-11/ucla-wireframe-shader-21897 UCLA Wireframe Shader]
* [https://www.assetstore.unity3d.com/en/#!/content/55686 Advanced Wireframe Shader]
* [https://assetstore.unity.com/packages/vfx/shaders/directx-11/advanced-wireframe-shader-directx-55686 Advanced Wireframe Shader]
* [https://www.assetstore.unity3d.com/en/#!/content/64440 Screen Space Fluids]
* [https://assetstore.unity.com/packages/vfx/shaders/directx-11/screen-space-fluids-64440 Screen Space Fluids]
* [https://www.assetstore.unity3d.com/en/#!/content/63726 Star Nest Skybox]
* [https://assetstore.unity.com/packages/vfx/shaders/star-nest-skybox-63726 Star Nest Skybox]
* [https://www.assetstore.unity3d.com/en/#!/search/page=2/sortby=popularity/query=category:146&price:0 Free shaders on the Unity Asset Store]
* [https://assetstore.unity.com/vfx/shaders?category=vfx%2Fshaders&free=true&orderBy=1 Free shaders on the Unity Asset Store]
* [https://github.com/keijiro/Retro3D Retro3D] - PlayStation-like shader. 'Basically, it's a kind of unlit shader, but also reduces the precision of geometric operations, and cancels the perspective correction for texture mapping.'
* [https://github.com/keijiro/Retro3D Retro3D] - PlayStation-like shader. 'Basically, it's a kind of unlit shader, but also reduces the precision of geometric operations, and cancels the perspective correction for texture mapping.'
** Versions with lighting: [https://github.com/GuiglParty/Stage-Fright/tree/master/Assets/Retro3D github.com/GuiglParty/Stage-Fright/tree/master/Assets/Retro3D]
** Versions with lighting: [https://github.com/GuiglParty/Stage-Fright/tree/master/Assets/Retro3D github.com/GuiglParty/Stage-Fright/tree/master/Assets/Retro3D]
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* The [[:Category:Asset Creation|Asset Creation]] section of the wiki, for tools to help you make your own.
* The [[:Category:Asset Creation|Asset Creation]] section of the wiki, for tools to help you make your own.
* [http://search.creativecommons.org/ search.creativecommons.org]
* [http://search.creativecommons.org/ search.creativecommons.org]
* Unity's [http://assetstore.unity3d.com/ Asset Store]
* Unity's [https://assetstore.unity.com/ Asset Store]
* Free and not-free assets on [https://itch.io/game-assets itch.io]
* Free and not-free assets on [https://itch.io/game-assets itch.io]
* [http://opengameart.org/ opengameart.org]
* [http://opengameart.org/ opengameart.org]

Revision as of 11:09, 7 March 2021

Free resources to help you put games together!

Sometimes these page sdie, some times the free selection's really limited. If stuff's not actually useful feel free to delete.

Kinds

3-D Models

Fonts

General Images

Music

MIDI

Palettes

RPG Maker Related

Shaders

HLSL

High-Level Shading Language, used in Unity.

GLSL

OpenGL Shading Language, used in Godot (kinda). Godot 2 had a visual shader editor, and I believe this is in development for Godot 3.1 :)

Converters

Tools for converting shaders between languages

See Also

Sound Effects

Sprites

Textures / Tiles

See Also