ZZT: Difference between revisions

From Game Making Tools Wiki
m (Adding Museum of ZZT link (successor to Z2) and dropping the link to ZUltimate as it's no longer public.)
m (DigitalMSX -> DigitalMZX)
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* [http://www.gamasutra.com/view/feature/4035/from_the_past_to_the_future_tim_.php From Past to the Future: Tim Sweeney Talks] - Gamasutra interview.
* [http://www.gamasutra.com/view/feature/4035/from_the_past_to_the_future_tim_.php From Past to the Future: Tim Sweeney Talks] - Gamasutra interview.
* [http://hydra78.tripod.com/hm-tims.htm Hercules Meets Tim Sweeney] - Interview.
* [http://hydra78.tripod.com/hm-tims.htm Hercules Meets Tim Sweeney] - Interview.
* [http://www.digitalmzx.net/forums/index.php?showtopic=12521 DigitalMSX Interview]
* [http://www.digitalmzx.net/forums/index.php?showtopic=12521 DigitalMZX Interview]
* [http://mirrors.glorioustrainwrecks.com/gamersquarter/viewtopic.php?t=2267 unlawful invisibles (zzt zinesters - screenshots)] - The Gamer's Quarter article with recommendations.
* [http://mirrors.glorioustrainwrecks.com/gamersquarter/viewtopic.php?t=2267 unlawful invisibles (zzt zinesters - screenshots)] - The Gamer's Quarter article with recommendations.
* [http://www.selectbutton.net/archive/topic/9534 the zzt thread - burning ascii fury] - Insert Credit thread.
* [http://www.selectbutton.net/archive/topic/9534 the zzt thread - burning ascii fury] - Insert Credit thread.

Revision as of 09:15, 3 July 2019

ZZT
Release date: 1991
Made by: Tim Sweeney
Runs on: DOS
Exports to: DOS


ZZT* is text-mode based game creation system. It had a sequel known as Super ZZT, which was markedly less successful because the editor was hidden behind a commandline argument. Megazeux would later become game's de facto successor. Over the years there have been other attempts at making ZZT clones, such as ZIG, Bang!, Plastic, and heaven knows what else, but none of them ever caught on.

*Named such so as to be at the bottom of alphabetical shareware lists. The name is not an abbreviation or acronym.

Running

The best way to use ZZT is via DOSBox! You may also want to grab a DOSBox frontend like DBGL. The only other thing you need is ZZT itself, which you can grab from The Museum of ZZT.

See Also