Category:Clickteam: Difference between revisions

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'''[[Wikipedia:Clickteam|Clickteam]]''' has been releasing easy to use game development software since 1994's [[Klik & Play]]. All of their releases function in a similar manner: games are created without coding, but by placing graphics in a [[Glossary:Main_Page#WYSIWYG|WYSIWYG]] fashion in the ''level editor'', and selecting from and modifying ''events'' in the ''event editor''. They all come packaged with graphic and sonic resources, an image editor, and externally-created-resource importing.
'''[[Wikipedia:Clickteam|Clickteam]]''' has been releasing easy to use game development software since 1994's [[Klik & Play]]. All of their releases function in a similar manner: games are created without coding, but by placing graphics in a {{jargon|WYSIWYG|WYSIWYG}} fashion in the ''level editor'', and selecting from and modifying ''events'' in the ''event editor''. They all come packaged with graphic and sonic resources, an image editor, and externally-created-resource importing.


Clickteam also a have a few other related programs, such as Install Creator, and Patch Maker.
Clickteam also a have a few other related programs, such as Install Creator, and Patch Maker.
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A free version, for education purposes.
A free version, for education purposes.
*[http://www.clickteam.com/webftp/files/6/10-old/KPSchool.exe Download].
*[http://www.clickteam.com/webftp/files/6/10-old/KPSchool.exe Download].
====KNPUtil====
A suite of tools by Jeremy Penner. KNPExtract: for extracting resources from KNP games to standard formats. KNPGen: for generating images from those resources. KNPMangle: for swapping resources between games, with amazing and disastrous results.
*[http://www.glorioustrainwrecks.com/node/465 Download].
====Games====
====Games====
* ''[http://www.glorioustrainwrecks.com/node/448 You Must Glitch To Beat This Game]'' - A game where progress depends on exploiting all known KNP platform movement glitches.
* ''[http://www.glorioustrainwrecks.com/node/448 You Must Glitch To Beat This Game]'' - A game where progress depends on exploiting all known KNP platform movement glitches.
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==Selected Games==
==Selected Games==
* [http://wiki.selectbutton.net/game:pirate_kart_series The Klik & Play Pirate Karts] - A series of overwhelmingly large Klik & Play compilations, from the Glorious Trainwrecks kids.
* [http://wiki.selectbutton.net/game:pirate_kart_series The Klik & Play Pirate Karts] - A series of overwhelmingly large Klik & Play compilations, from the Glorious Trainwrecks kids.
==Tools==
* [http://www.glorioustrainwrecks.com/node/465 KNPUtil]<br>A suite of tools by Jeremy Penner.
** KNPExtract: for extracting resources from KNP games to standard formats.
** KNPGen: for generating images from those resources.
** KNPMangle: for swapping resources between games, with amazing and disastrous results.
* [https://www.glorioustrainwrecks.com/node/12259 Clickteam Extractor]<br>Tool for ripping assets from Clickteam games by 'ValleyBell'.


==See Also==
==See Also==
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* [http://www.youtube.com/watch?v=2aCxJBbqzS0 Klik & Play] - Introduction video included in the Klik & Play CD-ROM.
* [http://www.youtube.com/watch?v=2aCxJBbqzS0 Klik & Play] - Introduction video included in the Klik & Play CD-ROM.
* [https://github.com/marcello3d/klikjs/ Klik.js] - Way to run KNP games in a web browser.
* [https://github.com/marcello3d/klikjs/ Klik.js] - Way to run KNP games in a web browser.
* [http://dark-wire.com/storage/extlist.php Multimedia Fusion 2 extensions]
* [https://kliktopia.org/ Kliktopia] - Sortable game archive.


[[Category:Game Builder]]
[[Category:Game Builder]]

Latest revision as of 12:54, 11 December 2022

Clickteam has been releasing easy to use game development software since 1994's Klik & Play. All of their releases function in a similar manner: games are created without coding, but by placing graphics in a WYSIWYG fashion in the level editor, and selecting from and modifying events in the event editor. They all come packaged with graphic and sonic resources, an image editor, and externally-created-resource importing.

Clickteam also a have a few other related programs, such as Install Creator, and Patch Maker.

Releases

The programs exist in two strands: Klik & Play / The Games Factory, and Click & Create / Multimedia Fusion. The later having a more general, that is a non game-specific, focus. That means very little for the game designer, though. Multimedia Fusion 2 still being the most useful release.

See also: Clickteam History on Click Wiki.

Klik & Play

Klik & Play is a buggy, Windows 3.1, glorious mess of a program. Games must be single screen, sometimes the maths works wrong, monitor resolution can not be changed, and the included sounds and graphics are now iconic (and can now be ripped using KNPUtil).

Klik & Play for Schools

A free version, for education purposes.

Games

Click & Create

Multimedia Fusion Express

Basically just a renaming/branding after the release of Multimedia Fusion.

The Games Factory

The Games Factory Pro

Multimedia Fusion

Multimedia Fusion 1.2

Multimedia Fusion 1.5

Multimedia Fusion Pro

The Games Factory 2

The Games Factory 2: Newgrounds Edition

A free version which only outputs games to the Newgrounds Flash game portal. The only feature lacking is MIDI support, so you'll have to convert anything you want to use to a .WAV file first. Porting games made in Klik & Play will introduce other issues.

Multimedia Fusion 2

Multimedia Fusion 2 Developer

Selected Games

Tools

  • KNPUtil
    A suite of tools by Jeremy Penner.
    • KNPExtract: for extracting resources from KNP games to standard formats.
    • KNPGen: for generating images from those resources.
    • KNPMangle: for swapping resources between games, with amazing and disastrous results.
  • Clickteam Extractor
    Tool for ripping assets from Clickteam games by 'ValleyBell'.

See Also

  • Clickteam in the Guides section of this wiki.

Links

Pages in category "Clickteam"

The following 2 pages are in this category, out of 2 total.