Guide:Main Page: Difference between revisions
From Game Making Tools Wiki
(→Getting Started Making Games: Link to glossary) |
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In this section of the wiki you can find and add helpful info on game making tools, | In this section of the wiki you can find and add helpful info on specific game making tools, as well as guides on other aspects of game making. | ||
==This Wiki== | |||
* [[Guide:Game Making Tools Wiki]] - General guide for editing this wiki. | |||
==Getting Started Making Games== | ==Getting Started Making Games== | ||
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* [https://itch.io/t/10237/personal-games-resource-list Personal Games Resource List] on the itch.io forum. | * [https://itch.io/t/10237/personal-games-resource-list Personal Games Resource List] on the itch.io forum. | ||
* [https://itch.io/t/11699/mental-health-in-games-resource-list Mental Health in Games Resource List] on the itch.io forum. | * [https://itch.io/t/11699/mental-health-in-games-resource-list Mental Health in Games Resource List] on the itch.io forum. | ||
* [[Guide:Glossary]] | * [[Guide:Glossary]] - Game-making terms and jargon. | ||
==Tool-Specific== | ==Tool-Specific== | ||
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==Procedural Generation== | ==Procedural Generation== | ||
* [http://www.decarpentier.nl/scape-procedural-extensions Scape: 3. Procedural extensions] | * [http://www.decarpentier.nl/scape-procedural-extensions Scape: 3. Procedural extensions] | ||
* [https://www.firespark.de/?id=article&article=ProceduralGenerationResources Procedural Generation Resources] - Annotated list of links. | * [https://www.firespark.de/?id=article&article=ProceduralGenerationResources Procedural Generation Resources] - Annotated list of links. | ||
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==Distribution== | ==Distribution== | ||
* | * [[Guide:Distribution|Distribution]] | ||
* | * [[Guide:Licensing|Licensing]] - Info. on choosing a suitable licence. | ||
* [[Guide:Internet Archive|Internet Archive]] - Using Internet Archive to host games. | |||
===Funding=== | |||
* [[Guide:Retribute|Retribute]] | |||
==Miscellanea== | ==Miscellanea== | ||
* [[Guide:Virtual Machines]] | * [[Guide:Virtual Machines]] | ||
* [[Guide:Websites]] | * [[Guide:Websites]] - Creating websites | ||
==Sources== | ==Sources== | ||
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* [https://quaternions.online/ Quaternions] - Interactive web thing to help understand 3-D maths. | * [https://quaternions.online/ Quaternions] - Interactive web thing to help understand 3-D maths. | ||
* [https://www.flipcode.com/archives/Realtime_Voxel_Landscape_Engines-Part_1_Introduction.shtml Realtime Voxel Landscape Engines] | * [https://www.flipcode.com/archives/Realtime_Voxel_Landscape_Engines-Part_1_Introduction.shtml Realtime Voxel Landscape Engines] | ||
==Other Resources== | |||
* [[Guide:Assets|Assets]] - Links to free Assets/materials. | |||
* [[Guide:Interfaces|Interfaces]] - Controllers, displays, etc. | |||
* [[Guide:Texts|Texts]] | |||
* [[Guide:Communities|Communities]] |
Revision as of 20:26, 13 June 2021
In this section of the wiki you can find and add helpful info on specific game making tools, as well as guides on other aspects of game making.
This Wiki
- Guide:Game Making Tools Wiki - General guide for editing this wiki.
Getting Started Making Games
[links to basic guides, also general tips]
- Personal Games Resource List on the itch.io forum.
- Mental Health in Games Resource List on the itch.io forum.
- Guide:Glossary - Game-making terms and jargon.
Tool-Specific
- 3D Rad
- Clickteam (From KNP through to Clickteam Fusion)
- Bitsy
- Blender
- EF-12
- GB Studio
- Git
- Godot
- Inform
- LMMS
- OpenSCAD
- Pico-8
- SmileBASIC
- Unity
- Vertex Meadow
- ZZT
Genre-Specific
- Roguelike coding advice on No Time To Play.
- Articles on the RogueBasin wiki.
Accessibility
Help on ensuring your game is accessible to people with disabilities.
- Disability And Gaming Resource List - Great list of essays on playing games with disabilities.
- The Disabled Gaming Resource - Links for players and makers with disabilities, people wanting to making things accessible to people with disabilities, and more.
- Accessibility Design: Color Blindness - Easy to grasp help for designing for colour blindness. Even has a shader to download to help testing.
- gameaccessibilityguidelines.com
- Online Accessibility - Great reference for general (IE not game-specific) accessibility.
Procedural Generation
- Scape: 3. Procedural extensions
- Procedural Generation Resources - Annotated list of links.
- Spelunky Generator Lessons
- unity-wave-function-collapse
Distribution
- Distribution
- Licensing - Info. on choosing a suitable licence.
- Internet Archive - Using Internet Archive to host games.
Funding
Miscellanea
- Guide:Virtual Machines
- Guide:Websites - Creating websites
Sources
Source code / projects for games that have been made public.
Programming
- book.famicom.party - NES assembly programming guide (in-progress).
- freecodecamp.org - Free, structured guides for learning various languages and things.
Graphics Programming
- The Book of Shaders - Shaders!
- Quaternions - Interactive web thing to help understand 3-D maths.
- Realtime Voxel Landscape Engines
Other Resources
- Assets - Links to free Assets/materials.
- Interfaces - Controllers, displays, etc.
- Texts
- Communities