RPG Maker MV: Difference between revisions

From Game Making Tools Wiki
(added 2-D. added more categories for export)
(Buncha plugin links)
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| exports_to  = [[:Category:Android Export|Android]]<br>[[:Category:Browser Export|Browser (HTML5)]]<br>[[:Category:iOS Export|iOS]]<br>[[:Category:Mac OS Export|Mac OS]]<br>[[:Category:Windows Export|Windows]]
| exports_to  = [[:Category:Android Export|Android]]<br>[[:Category:Browser Export|Browser (HTML5)]]<br>[[:Category:iOS Export|iOS]]<br>[[:Category:Mac OS Export|Mac OS]]<br>[[:Category:Windows Export|Windows]]
}}
}}
Latest entry in the RPG maker series. The resolution's been bumped up, as has size for tiles and sprites, so it's a bit more work that previous ones. It works well with plugins though, so you can sort stuff like that out. You can't get round the fact that it's still really expensive! It also exports games to HTML5, iOS, Andtroid and OSX!
Latest entry in the RPG maker series. The resolution's been bumped up, as has size for tiles and sprites, so it's a bit more work that previous ones. It works well with plugins though, so you can sort stuff like that out. You can't get round the fact that it's still really expensive! It also exports games to HTML5, iOS, Android and OSX!


==GNU/Linux==
==Linux==
While it doesn't run natively in Linux, the games it exports are HTML5-based, so are easy enough to turn into a Linux standalone.
While it doesn't run natively in Linux, the games it exports are HTML5-based, so are easy enough to turn into a Linux standalone.


* [http://forums.rpgmakerweb.com/index.php?/topic/52689-exporting-on-linux-and-other-tips/ Exporting On Linux and other tips.]
* [http://forums.rpgmakerweb.com/index.php?/topic/52689-exporting-on-linux-and-other-tips/ Exporting On Linux and other tips.]
==Plugins / Enhancements==
* [https://rpgmaker.net/engines/other/utilities/96/ Patchgen]
* [https://rpgmaker.net/engines/rmmv/utilities/105/ Galv's Message Background]
* [https://rpgmaker.net/engines/rmmv/utilities/109/ Keep Title Music] - Have music continue to play in scene following title.
* [https://rpgmaker.net/engines/rmmv/utilities/115/ Galv's Jump Ability]
* [https://rpgmaker.net/engines/rmmv/utilities/125/ Galv's Camera Control] - Easily tell camera to target characters and event.
* [https://rpgmaker.net/engines/rmmv/utilities/139/ Event Radius Check]
* [https://rpgmaker.net/engines/rmmv/utilities/141/ Galv's Message Styles]
* [https://rpgmaker.net/engines/rmmv/utilities/142/ Galv's Animated Menu Cursor]
* [https://rpgmaker.net/engines/rmmv/utilities/146/ Galv's Actor Equip Items] - Limits item use in battle to things in a characters pockets.
* [https://rpgmaker.net/engines/rmmv/utilities/148/ Simple Image/Picture Positioning Utility]


[[Category:Game Builder]][[Category:2-D]][[Category:RPG Maker]][[Category:RPG]]
[[Category:Game Builder]][[Category:2-D]][[Category:RPG Maker]][[Category:RPG]]
[[Category:Mac OS]][[Category:Windows]]
[[Category:Mac OS]][[Category:Windows]]
[[Category:Android Export]][[Category:Browser Export]][[Category:iOS Export]][[Category:Mac OS Export]][[Category:Windows Export]]
[[Category:Android Export]][[Category:Browser Export]][[Category:iOS Export]][[Category:Mac OS Export]][[Category:Windows Export]]

Revision as of 18:39, 7 March 2021

RPG Maker MV
Release date: 2015
Made by:
Runs on: Mac OS
Windows
Exports to: Android
Browser (HTML5)
iOS
Mac OS
Windows


Latest entry in the RPG maker series. The resolution's been bumped up, as has size for tiles and sprites, so it's a bit more work that previous ones. It works well with plugins though, so you can sort stuff like that out. You can't get round the fact that it's still really expensive! It also exports games to HTML5, iOS, Android and OSX!

Linux

While it doesn't run natively in Linux, the games it exports are HTML5-based, so are easy enough to turn into a Linux standalone.

Plugins / Enhancements