Guide:Main Page: Difference between revisions

From Game Making Tools Wiki
(→‎Tool-Specific: Added 3D Rad)
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===Graphics Programming===
===Graphics Programming===
* [https://thebookofshaders.com/ The Book of Shaders] - [[Glossary:Main_Page#Shader|Shaders]]!
* [https://thebookofshaders.com/ The Book of Shaders] - [[Glossary:Main_Page#Shader|Shaders]]!
* [https://quaternions.online/ Quaternions] - Interactive web thing to help understand 3-D maths.
* [https://www.flipcode.com/archives/Realtime_Voxel_Landscape_Engines-Part_1_Introduction.shtml Realtime Voxel Landscape Engines]

Revision as of 16:39, 8 March 2021

In this section of the wiki you can find and add helpful info on game making tools, and maybe anything else helpful to game makering.

Apart from software-specific stuff, general beginners guides for tool selection, and how to get started would be welcome!

Getting Started Making Games

[links to basic guides, also general tips]

Tool-Specific

Genre-Specific

Accessibility

Help on ensuring your game is accessible to people with disabilities.

Procedural Generation

See Also

Distribution

  • The Distribution section of this wiki, which has guides on distributing games.
  • The Licensing page, for info. on choosing a suitable licence.

Miscellanea

Sources

Source code / projects for games that have been made public.

Programming

Graphics Programming