Guide:Main Page: Difference between revisions

From Game Making Tools Wiki
(→‎Tool Specific: Tidying. Gotriddasome underscores)
(Added 'Accessibility' section)
Line 8: Line 8:
===See Also===
===See Also===
* The [[Distribution:Main_Page|Distribution]] section of this wiki, which has guides on distributing games.
* The [[Distribution:Main_Page|Distribution]] section of this wiki, which has guides on distributing games.
==Overviews==
===See Also===


==Tool Specific==
==Tool Specific==
Line 20: Line 15:
* [[Guide:Unity_3D|Unity 3D]]
* [[Guide:Unity_3D|Unity 3D]]
* [[Guide:Vertex_Meadow|Vertex Meadow]]
* [[Guide:Vertex_Meadow|Vertex Meadow]]
==Accessibility==
Help on ensuring your game is accessible to people with disabilities.
* [http://web.archive.org/web/20160222232431/http://antagonizethehorn.com:80/2015/01/28/disability-and-gaming-resource-list/ Disability And Gaming Resource List] - Great list of essays on playing games with disabilities.
* [https://joeparlock.wordpress.com/2016/03/15/the-disabled-gaming-resource/ The Disabled Gaming Resource] - Links for players and makers with disabilities, people wanting to making things accessible to peopel with disabilities, and more.
* [http://www.alanzucconi.com/2015/12/16/color-blindness/ Accessibility Design: Color Blindness] - Easy to grasp help for designing for colour blindness. Even has a shader to download to help testing.
* [http://gameaccessibilityguidelines.com/ gameaccessibilityguidelines.com]


==Procedural Generation==
==Procedural Generation==

Revision as of 11:35, 5 November 2016

In this section of the wiki you can find and add helpful info on game making tools, and maybe anything else helpful to game makering.

Apart from software specific stuff general beginners guides for tool selection, and how to get started would be welcome!

Getting Started Making Games

[links to basic guides, also general tips]

See Also

  • The Distribution section of this wiki, which has guides on distributing games.

Tool Specific

Accessibility

Help on ensuring your game is accessible to people with disabilities.

Procedural Generation

See Also


Sources

Source code / projects for games that have been made public.