Guide:Main Page: Difference between revisions

From Game Making Tools Wiki
(Inform, 'Genre-Specific' secion with some Roguelike links)
m (jargon link)
(11 intermediate revisions by the same user not shown)
Line 1: Line 1:
In this section of the wiki you can find and add helpful info on game making tools, and maybe anything else helpful to game makering.
In this section of the wiki you can find and add helpful info on specific game making tools, as well as guides on other aspects of game making.


Apart from software-specific stuff, general beginners guides for tool selection, and how to get started would be welcome!
==This Wiki==
* [[Guide:Game Making Tools Wiki]] - General guide for editing this wiki.
** [[Guide:Game Making Tools Wiki/Templates]]
** [[Guide:Game Making Tools Wiki/Infoboxes]]
* [[Guide:Glossary]] - Game-making terms and jargon.


==Getting Started Making Games==
==Getting Started Making Games==
Line 10: Line 14:


==Tool-Specific==
==Tool-Specific==
* [[Guide:3D_Rad|3D Rad]]
* [[Guide:Clickteam|Clickteam]] (From [[Klik & Play|KNP]] through to [[Clickteam Fusion|Clickteam Fusion]])
* [[Guide:Clickteam|Clickteam]] (From [[Klik & Play|KNP]] through to [[Clickteam Fusion|Clickteam Fusion]])
* [[Guide:Bipsi|Bipsi]]
* [[Guide:Bitsy|Bitsy]]
* [[Guide:Bitsy|Bitsy]]
* [[Guide:Blender|Blender]]
* [[Guide:Blender|Blender]]
Line 18: Line 24:
* [[Guide:Godot|Godot]]
* [[Guide:Godot|Godot]]
* [[Guide:Inform|Inform]]
* [[Guide:Inform|Inform]]
* [[Guide:Inkscape|Inkscape]]
* [[Guide:LMMS|LMMS]]
* [[Guide:LMMS|LMMS]]
* [[Guide:OpenSCAD|OpenSCAD]]
* [[Guide:OpenSCAD|OpenSCAD]]
Line 39: Line 46:


==Procedural Generation==
==Procedural Generation==
===See Also===
* [http://www.decarpentier.nl/scape-procedural-extensions Scape: 3. Procedural extensions]
* [http://www.decarpentier.nl/scape-procedural-extensions Scape: 3. Procedural extensions]
* [https://www.firespark.de/?id=article&article=ProceduralGenerationResources Procedural Generation Resources] - Annotated list of links.
* [https://www.firespark.de/?id=article&article=ProceduralGenerationResources Procedural Generation Resources] - Annotated list of links.
* [http://tinysubversions.com/spelunkyGen/ Spelunky Generator Lessons]
* [http://tinysubversions.com/spelunkyGen/ Spelunky Generator Lessons]
* [https://selfsame.itch.io/unitywfc unity-wave-function-collapse]


==Distribution==
==Distribution==
* The [[Distribution:Main_Page|Distribution]] section of this wiki, which has guides on distributing games.
* [[Guide:Distribution|Distribution]]
* The [[Distribution:Licensing|Licensing]] page, for info. on choosing a suitable licence.
* [[Guide:Licensing|Licensing]] - Info. on choosing a suitable licence.
* [[Guide:Internet Archive|Internet Archive]] - Using Internet Archive to host games.
 
===Funding===
* [[Guide:Retribute|Retribute]]


==Miscellanea==
==Miscellanea==
* [[Guide:Virtual Machines]]
* [[Guide:Virtual Machines]]
* [[Guide:Websites]]
* [[Guide:Websites]] - Creating websites


==Sources==
==Sources==
Line 62: Line 72:


===Graphics Programming===
===Graphics Programming===
* [https://thebookofshaders.com/ The Book of Shaders] - [[Glossary:Main_Page#Shader|Shaders]]!
* [https://thebookofshaders.com/ The Book of Shaders] - {{jargon|Shader|Shaders}}!
* [https://quaternions.online/ Quaternions] - Interactive web thing to help understand 3-D maths.
* [https://www.flipcode.com/archives/Realtime_Voxel_Landscape_Engines-Part_1_Introduction.shtml Realtime Voxel Landscape Engines]
 
==Other Resources==
* [[Guide:Assets|Assets]] - Links to free Assets/materials.
* [[Guide:Interfaces|Interfaces]] - Controllers, displays, etc.
* [[Guide:Texts|Texts]]
* [[Guide:Communities|Communities]]

Revision as of 14:10, 12 October 2021

In this section of the wiki you can find and add helpful info on specific game making tools, as well as guides on other aspects of game making.

This Wiki

Getting Started Making Games

[links to basic guides, also general tips]

Tool-Specific

Genre-Specific

Accessibility

Help on ensuring your game is accessible to people with disabilities.

Procedural Generation

Distribution

Funding

Miscellanea

Sources

Source code / projects for games that have been made public.

Programming

Graphics Programming

Other Resources