Guide:Assets: Difference between revisions

From Game Making Tools Wiki
(→‎General Images: Stuff from archives.somnolescent.net)
(iLife Stock Music and Sound Effects)
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* [https://polyducks.itch.io/kitchen-sink-textmode-font Kitchen Sink] - Free/pay-what-you-want, monospace font with drawing characters.
* [https://polyducks.itch.io/kitchen-sink-textmode-font Kitchen Sink] - Free/pay-what-you-want, monospace font with drawing characters.
* [https://www.design-research.be/by-womxn/ BADASS LIBRE FONTS BY WOMXN]
* [https://www.design-research.be/by-womxn/ BADASS LIBRE FONTS BY WOMXN]
===General Audio===
* [http://archives.somnolescent.net/ilife/ iLife Stock Music and Sound Effects]


===General Images===
===General Images===

Revision as of 07:59, 23 April 2022

Free resources to help you put games together. Often they're called assets, it means the different images, music files, sound effects and other materials that goes into games.

Sometimes these pages disappear, some times the free selection's really limited. If stuff's not actually useful feel free to delete.

Kinds

3-D Models

Fonts

General Audio

General Images

Music

MIDI

Samples

Palettes

RPG Maker Related

Shaders

HLSL

High-Level Shading Language, used in Unity.

GLSL

OpenGL Shading Language, used in Godot (kinda). Godot 2 had a visual shader editor, and I believe this is in development for Godot 3.1 :)

Converters

Tools for converting shaders between languages

See Also

Sound Effects

Sprites

Textures / Tiles

See Also