Blender: Difference between revisions

From Game Making Tools Wiki
(→‎Blender and Godot: Godot Blender Exporter)
(Level designing plugins)
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* [http://www.bforartists.de/ bforartists.de] - homepage.
* [http://www.bforartists.de/ bforartists.de] - homepage.


==Blender and Godot==
==Level Design==
* [https://matt-lucas.itch.io/level-buddy Level Buddy] is a pay-what-you-want ''[[Glossary:Main_Page#CSG|CSG]]''-based level modelling plugin.
* [https://www.blendermarket.com/products/level-builder Level Builder] is a USD$20 plugin for composing levels from different blocks (you have to model the blocks).
 
==Warnings / Workarounds==
===Blender and Godot===
[[Godot]] doesn't get along so well with Blender's implementation of collada / .DAE files, but you can install the plug-in 'Godot Engine's "Better" Collada exporter for Blender' to get a better export.
[[Godot]] doesn't get along so well with Blender's implementation of collada / .DAE files, but you can install the plug-in 'Godot Engine's "Better" Collada exporter for Blender' to get a better export.


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* https://github.com/godotengine/godot-blender-exporter
* https://github.com/godotengine/godot-blender-exporter


==Blender and Unity==
===Blender and Unity===
Blender and [[Unity]] treat models a little differently: The forward direction is X in Blender and Z in Unity >:s
Blender and [[Unity]] treat models a little differently: The forward direction is X in Blender and Z in Unity >:s



Revision as of 07:09, 8 August 2019

Release date:
Made by: Open-Source
Runs on: FreeBSD
Haiku
Linux
Mac OS
Windows
Imports:
Exports:


Blender is mostly recognised as a free 3-D modeller (with an idiosyncratic interface), but it also functions as a game maker and video editor.

Bforartists

Bforartists is a fork of Blender aimed at remedying Blender's often complained about interface, making it more intuitive.

Level Design

  • Level Buddy is a pay-what-you-want CSG-based level modelling plugin.
  • Level Builder is a USD$20 plugin for composing levels from different blocks (you have to model the blocks).

Warnings / Workarounds

Blender and Godot

Godot doesn't get along so well with Blender's implementation of collada / .DAE files, but you can install the plug-in 'Godot Engine's "Better" Collada exporter for Blender' to get a better export.

There's also a plug-in for exporting to Godot's native scene format:

Blender and Unity

Blender and Unity treat models a little differently: The forward direction is X in Blender and Z in Unity >:s

More info., and solutions in the guides section.

See Also