Blender: Difference between revisions

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'''Blender''' is mostly recognised as a free [[:Category:3-D_Moddelling|3-D modeller]] (with an idiosyncratic interface), but it also functions as a [[:Category:Game Builder|game maker]] and video editor.
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| made_by      = [[:Category:Open-Source|Open-Source]]
| runs_on      = [[:Category:BSD|BSD]]<br>[[:Category:Haiku|Haiku]]<br>[[:Category:Linux|Linux]]<br>[[:Category:Mac OS|Mac OS]]<br>[[:Category:Raspberry Pi|Raspberry Pi]]<br>[[:Category:Windows|Windows]]
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'''Blender''' is mostly recognised as a free [[:Category:3-D_Modelling|3-D modeller]] (with an idiosyncratic interface), but it also functions as a video editor. It's probably the most advanced, and most popular, completely free 3-D modelling software available, so a very useful thing to learn.


==Bforartists==
It used to be able to be used to make games, but support for that was dropped in version 2.8. [[UPBGE]] and [[Armoury3D]] and successors to this functionality.
Bforartists is a fork of Blender aimed at remedying Blender's often complained about interface, making it more intuitive. It's probably not quite ready to use at, but worth keeping an eye on!


==Blender and Unity 3D==
==Add-ons==
Blender and [[unity_3d|Unity]] treat models a little differently: The forward direction is X in Blender and Z in Unity >:[
* [https://www.blend4web.com/ Blend4Web] - Export scenes in formats viewable in [[:Category:Browser|web browers]].
[post helpful stuff re this here~]


* [http://www.bforartists.de/ Homepage]
===Modelling===
* [https://curtisholt.online/by-gen BY-GEN] - [[:Category:Generative|Generative]] modelling tool.
* [https://jeiel.itch.io/sprytile Sprytile] - [[Crocotile 3D]]-inspired tools for low-poly modelling.
* [https://keentools.io/download/facebuilder-for-blender FaceBuilder] - [[:Category:Photogrammetry|Photogrammetry]] add-on specifically for faces.
* [https://paveloliva.gumroad.com/l/buildify Buildify] - Free plugin for generating buildings.
 
===Level Design===
* [https://matt-lucas.itch.io/level-buddy Level Buddy] is a pay-what-you-want {{jargon|CSG|CSG}}-based level modelling plugin.
* [https://www.blendermarket.com/products/level-builder Level Builder] is a USD$20 plugin for composing levels from different blocks (you have to model the blocks).
* [https://github.com/libsm64/libsm64-blender libsm64-blender] - Let's you move Mario round your Blender models D:
 
==Warnings / Workarounds==
===Blender and Godot===
NB: Info here may be out-of-date. I think it naturally works better with Blender stuff now? — [[User:Rjt|rjt]] ([[User talk:Rjt|talk]])
 
[[Godot]] doesn't get along so well with Blender's implementation of collada / .DAE files, but you can install the plug-in 'Godot Engine's "Better" Collada exporter for Blender' to get a better export.
 
* https://github.com/godotengine/collada-exporter
 
I think for current versions of both programs you're better served by just export as GLTF2, see:
 
* [https://www.youtube.com/watch?v=SC8bxOS7XFA Blender 2.8x to Godot 3.2 : Exporting animations and 3D models with collider]
 
There's also a plug-in for exporting to Godot's native scene format:
 
* https://github.com/godotengine/godot-blender-exporter
 
Godot Game Tools helps with animation and tileset things.
 
* https://viniguerrero.itch.io/godot-game-tools
 
===Blender and Unity===
Blender and [[Unity]] treat models a little differently: The forward direction is X in Blender and Z in Unity >:s
 
More info., and solutions in the [[Guide:Unity#Blender|guides section]].


==See Also==
==See Also==
* [[Guide:Blender|Blender]] in the guides section of this wiki.
* [[Guide:Blender|Blender]] in the guides section of this wiki.
* [[Wikipedia:Blender_(software)|Blender]] on Wikipedia.
* [[Wikipedia:Blender_(software)|Blender]] on Wikipedia.
* [[Bforartists]] - A {{jargon|Fork|fork}} of Blender aimed at remedying Blender's often complained about interface, making it more intuitive. It should be noted the the interface for Blender 2.8 has had a big overhaul, and it's pretty neat now!
* [[UPBGE]] - Game engine using Blender.
* [[Armoury3D]] - Game engine using Blender.


[[Category:3-D]][[Category:Game Builder]][[Category:Graphics]][[Category:3-D_Modelling]][[Category:Windows]][[Category:Mac OS]][[Category:Linux]][[Category:FreeBSD]]
[[Category:3-D]]
[[Category:Open-Source]]
[[Category:Game Builder]][[Category:Graphics]][[Category:3-D_Modelling]]
[[Category:BSD]][[Category:Haiku]][[Category:Linux]][[Category:Mac OS]][[Category:Raspberry Pi]][[Category:Windows]]

Latest revision as of 10:52, 7 November 2022

Release date:
Made by: Open-Source
Runs on: BSD
Haiku
Linux
Mac OS
Raspberry Pi
Windows
Imports:
Exports:


Blender is mostly recognised as a free 3-D modeller (with an idiosyncratic interface), but it also functions as a video editor. It's probably the most advanced, and most popular, completely free 3-D modelling software available, so a very useful thing to learn.

It used to be able to be used to make games, but support for that was dropped in version 2.8. UPBGE and Armoury3D and successors to this functionality.

Add-ons

Modelling

Level Design

  • Level Buddy is a pay-what-you-want CSG-based level modelling plugin.
  • Level Builder is a USD$20 plugin for composing levels from different blocks (you have to model the blocks).
  • libsm64-blender - Let's you move Mario round your Blender models D:

Warnings / Workarounds

Blender and Godot

NB: Info here may be out-of-date. I think it naturally works better with Blender stuff now? — rjt (talk)

Godot doesn't get along so well with Blender's implementation of collada / .DAE files, but you can install the plug-in 'Godot Engine's "Better" Collada exporter for Blender' to get a better export.

I think for current versions of both programs you're better served by just export as GLTF2, see:

There's also a plug-in for exporting to Godot's native scene format:

Godot Game Tools helps with animation and tileset things.

Blender and Unity

Blender and Unity treat models a little differently: The forward direction is X in Blender and Z in Unity >:s

More info., and solutions in the guides section.

See Also

  • Blender in the guides section of this wiki.
  • Blender on Wikipedia.
  • Bforartists - A fork of Blender aimed at remedying Blender's often complained about interface, making it more intuitive. It should be noted the the interface for Blender 2.8 has had a big overhaul, and it's pretty neat now!
  • UPBGE - Game engine using Blender.
  • Armoury3D - Game engine using Blender.