Blender: Difference between revisions

From Game Making Tools Wiki
(Added Haiku)
(glossary link, notes on better collada plugin and godot)
Line 10: Line 10:


==Bforartists==
==Bforartists==
[[Bforartists]] is a fork of Blender aimed at remedying Blender's often complained about interface, making it more intuitive.
[[Bforartists]] is a ''[[Glossary:Main_Page#Fork|fork]]'' of Blender aimed at remedying Blender's often complained about interface, making it more intuitive.


* [[Bforartists]] page on this wiki.
* [[Bforartists]] page on this wiki.
* [http://www.bforartists.de/ bforartists.de] - homepage.
* [http://www.bforartists.de/ bforartists.de] - homepage.
==Blender and Godot==
[[Godot]] doesn't get along so well with Blender's implementation of collada / .DAE files, but you can install the plug-in 'Godot Engine's "Better" Collada exporter for Blender' to get a better export.
* https://github.com/godotengine/collada-exporter


==Blender and Unity==
==Blender and Unity==

Revision as of 07:40, 26 May 2019

Release date:
Made by: Open-Source
Runs on: FreeBSD
Haiku
Linux
Mac OS
Windows
Imports:
Exports:


Blender is mostly recognised as a free 3-D modeller (with an idiosyncratic interface), but it also functions as a game maker and video editor.

Bforartists

Bforartists is a fork of Blender aimed at remedying Blender's often complained about interface, making it more intuitive.

Blender and Godot

Godot doesn't get along so well with Blender's implementation of collada / .DAE files, but you can install the plug-in 'Godot Engine's "Better" Collada exporter for Blender' to get a better export.

Blender and Unity

Blender and Unity treat models a little differently: The forward direction is X in Blender and Z in Unity >:s

More info., and solutions in the guides section.

See Also