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	<id>https://www.gamemaking.tools/wiki/index.php?action=history&amp;feed=atom&amp;title=Category%3A3-D_Sculpting</id>
	<title>Category:3-D Sculpting - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.gamemaking.tools/wiki/index.php?action=history&amp;feed=atom&amp;title=Category%3A3-D_Sculpting"/>
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	<updated>2026-10-22T20:20:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.46.2</generator>
	<entry>
		<id>https://www.gamemaking.tools/wiki/index.php?title=Category:3-D_Sculpting&amp;diff=971&amp;oldid=prev</id>
		<title>Rjt: Undo revision 951 by Rjt (talk) reverted, &#039;modelling&#039; is correct/not typo :0</title>
		<link rel="alternate" type="text/html" href="https://www.gamemaking.tools/wiki/index.php?title=Category:3-D_Sculpting&amp;diff=971&amp;oldid=prev"/>
		<updated>2018-06-28T13:22:02Z</updated>

		<summary type="html">&lt;p&gt;Undo revision 951 by &lt;a href=&quot;/wiki/index.php/Special:Contributions/Rjt&quot; title=&quot;Special:Contributions/Rjt&quot;&gt;Rjt&lt;/a&gt; (&lt;a href=&quot;/wiki/index.php?title=User_talk:Rjt&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Rjt (page does not exist)&quot;&gt;talk&lt;/a&gt;) reverted, &amp;#039;modelling&amp;#039; is correct/not typo :0&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:22, 28 June 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;3-D &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modeling &lt;/del&gt;tools which involve &#039;sculpting&#039;. That is, an easy, more natural form of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modeling&lt;/del&gt;, where you push and pull bits of a mesh like you&#039;re &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modeling &lt;/del&gt;with clay.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;3-D &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modelling &lt;/ins&gt;tools which involve &#039;sculpting&#039;. That is, an easy, more natural form of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modelling&lt;/ins&gt;, where you push and pull bits of a mesh like you&#039;re &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modelling &lt;/ins&gt;with clay.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:3-D &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modeling&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:3-D &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modelling&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Rjt</name></author>
	</entry>
	<entry>
		<id>https://www.gamemaking.tools/wiki/index.php?title=Category:3-D_Sculpting&amp;diff=951&amp;oldid=prev</id>
		<title>Rjt: fixing category typo</title>
		<link rel="alternate" type="text/html" href="https://www.gamemaking.tools/wiki/index.php?title=Category:3-D_Sculpting&amp;diff=951&amp;oldid=prev"/>
		<updated>2018-06-28T12:42:00Z</updated>

		<summary type="html">&lt;p&gt;fixing category typo&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:42, 28 June 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;3-D &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modelling &lt;/del&gt;tools which involve &#039;sculpting&#039;. That is, an easy, more natural form of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modelling&lt;/del&gt;, where you push and pull bits of a mesh like you&#039;re &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modelling &lt;/del&gt;with clay.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;3-D &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modeling &lt;/ins&gt;tools which involve &#039;sculpting&#039;. That is, an easy, more natural form of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modeling&lt;/ins&gt;, where you push and pull bits of a mesh like you&#039;re &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modeling &lt;/ins&gt;with clay.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:3-D &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modelling&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:3-D &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modeling&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Rjt</name></author>
	</entry>
	<entry>
		<id>https://www.gamemaking.tools/wiki/index.php?title=Category:3-D_Sculpting&amp;diff=164&amp;oldid=prev</id>
		<title>Rjt: Added intro</title>
		<link rel="alternate" type="text/html" href="https://www.gamemaking.tools/wiki/index.php?title=Category:3-D_Sculpting&amp;diff=164&amp;oldid=prev"/>
		<updated>2016-03-07T10:14:14Z</updated>

		<summary type="html">&lt;p&gt;Added intro&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:14, 7 March 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3-D modelling tools which involve &#039;sculpting&#039;. That is, an easy, more natural form of modelling, where you push and pull bits of a mesh like you&#039;re modelling with clay.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:3-D Modelling]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:3-D Modelling]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Rjt</name></author>
	</entry>
	<entry>
		<id>https://www.gamemaking.tools/wiki/index.php?title=Category:3-D_Sculpting&amp;diff=163&amp;oldid=prev</id>
		<title>Rjt: Created page with &quot;Category:3-D Modelling&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.gamemaking.tools/wiki/index.php?title=Category:3-D_Sculpting&amp;diff=163&amp;oldid=prev"/>
		<updated>2016-03-07T10:12:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/wiki/index.php/Category:3-D_Modelling&quot; title=&quot;Category:3-D Modelling&quot;&gt;Category:3-D Modelling&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:3-D Modelling]]&lt;/div&gt;</summary>
		<author><name>Rjt</name></author>
	</entry>
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